| Agora-1 (multi-agent world model)Chips, models and products | Odyssey world model in which several people or AI agents share and act in the same generated world at once. research preview (public demo)Key facts Announced 18 May 2026; up to four players in one generated world (shared deathmatch simulation); access: early research preview demoMade by Odyssey · 2026-05-18 | | odyssey.systems/introducing-agora-1 · odyssey.systems/writing | lab's own pages |
| Agora-2Chips, models and products | Second version of Odyssey's multi-agent world simulation model. announcedKey facts Announced 24 Sep 2026; post not opened (link blocked)Made by Odyssey · 2026-09-24 | | odyssey.systems/writing | one source |
| Explorer (Odyssey image-to-world model)Chips, models and products | Odyssey's first model, which turns a single image into a detailed 3D world. research (early; production trial)Key facts Announced 18 Dec 2024; generations took an average of 10 minutes; trialled in a production workflow with Garden Studios; access: not statedMade by Odyssey · 2024-12-18 | | odyssey.systems/introducing-explorer · odyssey.systems/writing | lab's own pages |
| Gemini Omni (Omni, Omni Flash, Omni 1.1 Flash)Chips, models and products | Google DeepMind's model for creating content "from anything", starting with video. releasedKey facts Theme: Generative video. Gemini Omni introduced 17 May 2026; Gemini Omni Flash for developers 30 Jun 2026; Gemini Omni 1.1 Flash 27 Aug 2026 (model card "Gemini Omni Flash" updated 27 Aug 2026).Made by Google DeepMind · 2026-05-17 | London (EC2M 4AG) (via Google DeepMind) | deepmind.google/models/ · deepmind.google/blog/rss.xml | lab's own pages |
| HaiperCompanies | London company that built a generative AI model making short video clips from text prompts. dormantProfile- Founded
- 2021
- Founders
- Yishu Miao — co-founder and CEO (former DeepMind; led TikTok's London ML team); Ziyu Wang — co-founder and CTO (former DeepMind and Google Brain)
- Chief executive
- Yishu Miao — from null
- Hq
- London (England: London); other_offices: null
- What it does
- A London company that built a visual foundation model for generating short video clips from text, image and video prompts, aimed at publishers, studios and individuals. Its Haiper 1.5 release (July 2024) made 8-second clips with a 1080p upscaler.
- Research focus
- video generation; visual foundation models
- Models and products
- Haiper 1.5 — text/image/video-to-video, 8-second clips, 1080p upscaler — 16 July 2024
- Funding total as published
- 19,200,000 USD (£15.1m) — as of 6 March 2024 — https://www.businesscloud.co.uk/news/video-generative-ai-platform-raises-10-8m/ (trade)
- Rounds found
- 2024-03-06 — seed — 13,800,000 USD (£10.8m) — Octopus Ventures (per BusinessCloud; deal file says "not named") — others not named (already DEAL-LAB-031 / DEAL-LAB-2030)
- Status now
- null — no news after July 2024 found in this round.
Labs Round 7 deep profile (30 Oct 2026), as the researchers wrote it; confidence: single_source. Sources - uktech.news/ai/haiper-ai-video-generation-202403
- businesscloud.co.uk/news/video-generative-ai-pla
- venturebeat.com/ai/exclusive-meet-haiper-1-5-the
Models and products (3)Version chainsHaiper Video 1.5 → 2.x - Haiper Video 1.5 — (release date not stated on docs) released (API and app)Haiper's earlier video model that makes short clips from a text prompt or a still image.
- Haiper Video 2.0 (2.x) — (release date not stated on docs; launch post on haiper.ai not opened) released (API and app)Haiper's second-generation video model for text-to-video and image-to-video clips.
- Haiper Image 1.5 and Haiper Image 2.x — (release dates not stated) released (API)Haiper's text-to-image models, offered alongside its video models.
Key facts and news (4)- Founders
- Dr Yishu Miao — CEO (former DeepMind researcher, Oxford ML PhD, led TikTok's London ML team); Dr Ziyu Wang — CTO (former DeepMind researcher, Oxford ML PhD, worked on AlphaStar and AlphaGo, staff research scientist at Google Brain) one source businesscloud.co.uk/news/video-generative-ai-pla
- Funding as published (reported)
- $19.2m (£15.1m) after the March 2024 seed round led by Octopus Ventures one source businesscloud.co.uk/news/video-generative-ai-pla
- Research focus
- Training its own "perceptual foundation model" for video generation, with academic lab partnerships at several universities (Mar 2024) one source businesscloud.co.uk/news/video-generative-ai-pla
- Models released
- Haiper Video 1.5, Haiper Video 2.x, Haiper Image 1.5, Haiper Image 2.x listed in API pricing (no dates); developer docs announce "Haiper 2.0 is here"; Haiper 1.0 not found on pages opened one source docs.haiper.ai/api-reference/api-pricing
Labs Round 8 (31 Oct 2026), from the researchers' rows; one-source items are marked. | Northdown Street, London (N1 9BN) | Companies House · uktech.news/ai/haiper-ai-video-generation-202403 · find-and-update.company-information.service.gov. · uktech.news/tag/haiper · find-and-update.company-information.service.gov. | verified |
| Haiper Video 1.5Chips, models and products | Haiper's earlier video model that makes short clips from a text prompt or a still image. released (API and app)Key facts Clip durations 2, 4 or 8 seconds; aspect ratios 21:9 to 1:1; camera moves (pan, tilt, zoom); API price $0.05 per second at 720p and $0.033 at 540p; extend and 1080p upscale functions; access: API and appMade by Haiper · — (release date not stated on docs)Versions Haiper Video 1.5 → 2.x | London | docs.haiper.ai/api-reference/endpoint/1-5-text-i · docs.haiper.ai/api-reference/api-pricing | one source |
| Haiper Video 2.0 (2.x)Chips, models and products | Haiper's second-generation video model for text-to-video and image-to-video clips. released (API and app)Key facts API "gen2" endpoints; text-to-video clips of 4 or 6 seconds (default 6); modes standard, smooth and enhanced; API price $0.05 per second at 720p, $0.033 at 540p; access: API and appMade by Haiper · — (release date not stated on docs; launch post on haiper.ai not opened) | London | docs.haiper.ai/introduction · docs.haiper.ai/api-reference/api-pricing | one source |
| Muse (WHAM-1.6B, World and Human Action Model)Chips, models and products | Microsoft's generative model of a video game, built with Ninja Theory, that predicts gameplay visuals and player actions to help designers try out ideas. research (Nature paper; demonstrator)Key facts Introduced 19 Feb 2025; published in Nature (2025); built by Microsoft Research's Game Intelligence / People-Centric AI work (Game Intelligence stated to have joined People-Centric AI at Microsoft Research Cambridge) with Xbox Game Studios' Ninja Theory; WHAM-1.6B trained on 7 years of gameplay, about 1 image per second at 300x180; team since moved into the Microsoft AI product groupMade by Microsoft Research Cambridge · 2025-02-19 | Cambridge | microsoft.com/en-us/research/project/wham/ · microsoft.com/en-us/research/group/game-intellig | lab's own pages |
| OdysseyCompanies | World-model company founded by British researchers, with California operations and a UK research team; given UK AIRR compute.Profile- Legal name
- null ("Odyssey ML" in The Decoder)
- Founded
- 2023
- Founders
- Oliver Cameron — co-founder and CEO (former co-founder and CEO of Voyage; later VP of product at Cruise); Jeff Hawke — co-founder and CTO (former Wayve engineer)
- Chief executive
- Oliver Cameron — from null
- Chief scientist or research lead
- Jeff Hawke — CTO
- Hq
- Palo Alto, California (AI Business) / Menlo Park (Tech Funding News) (Outside the UK); other_offices: London; Zurich (The Decoder: team "works out of London, Zurich, and Palo Alto")
- Headcount
- 55 — 17 June 2026 — https://the-decoder.com/amazon-nvidia-and-amd-bet-310-million-on-ai-startup-building-3d-world-models/ (trade)
- What it does
- A lab founded by two British AI researchers that builds "world models": AI that learns from video, sound and text to produce interactive, real-time simulated worlds. It is known for turning text prompts into interactive video. Its models are aimed at games, robotics, simulation and defence. It keeps a UK research team alongside its California base.
- Research focus
- world models; multimodal learning (vision, language, sound); interactive video; multi-agent shared worlds
- Models and products
- Odyssey-2 Max — world model (scale and physics) — date null; Starchild-1 — real-time multimodal audio and video — date null; Agora-1 — multi-agent shared world state — shown live in London 12 June 2026; PROWL — reinforcement learning agent that probes the world model — date null
- Customers or partners named
- AWS — preferred cloud provider; models to be optimised for Trainium chips — 17 June 2026 — https://techcrunch.com/2026/06/17/world-model-maker-odyssey-nabs-1-45b-valuation-backed-by-amazon-and-other-big-names/
- Compute
- AWS preferred cloud; Trainium chips (June 2026); Sovereign AI / AIRR compute in the UK (April 2026)
- Funding total as published
- 337,000,000 USD — as of 17 June 2026 — https://techcrunch.com/2026/06/17/world-model-maker-odyssey-nabs-1-45b-valuation-backed-by-amazon-and-other-big-names/
- Valuation reported
- 1,450,000,000 USD — June 2026 — TechCrunch; Air Street Press (investor); AI Business; The Decoder
- Rounds found
- late 2023 — seed — amount null — Air Street Capital wrote "the first check" — null; 2024-11-13 — Series A — 18,000,000 USD — EQT Ventures — null (NEW: DEAL-LAB-9002); 2026-06-17 — Series B — 310,000,000 USD — Natural Capital — Amazon, AMD Ventures, GV, EQT, IQT; angels Jeff Dean, Elad Gil, Garry Tan, Guillermo Rauch, Kyle Vogt (NEW: DEAL-LAB-9001)
- Uk government links
- Sovereign AI / AIRR compute — 16 April 2026 (already DEAL-LAB-2035)
- Status now
- Active; raised a $310m Series B at a $1.45bn valuation in June 2026, with teams in London, Zurich and Palo Alto.
Labs Round 7 deep profile (30 Oct 2026), as the researchers wrote it; confidence: verified (Series B, valuation); Series A and headcount single_source. Sources - press.airstreet.com/p/odyssey-series-b
- techcrunch.com/2026/06/17/world-model-maker-odys
- the-decoder.com/amazon-nvidia-and-amd-bet-310-mi
- gov.uk/government/news/ai-firms-pioneering-drug-
- maginative.com/odyssey-raises-18m-to-build-ai-wo
- aibusiness.com/generative-ai/world-model-ai-lab-
Models and products (11)Version chainsOdyssey-1 → Odyssey-2 (Pro, Max) → Odyssey-3 - Agora-2 2026-09-24 announcedSecond version of Odyssey's multi-agent world simulation model.
- Odyssey-3 2026-09-15 announced (Sep 2026); further release post Oct 2026Odyssey's third-generation world model, described by the company as a general-purpose physical intelligence.
- CaliBench 2026-08-10 released (benchmark)Odyssey benchmark that tests whether world models are physically calibrated.
- Agora-1 (multi-agent world model) 2026-05-18 research preview (public demo)Odyssey world model in which several people or AI agents share and act in the same generated world at once.
- Starchild-1 2026-05-18 announcedOdyssey world model the company describes as the first real-time multimodal world model.
- PROWL-1 and PROWL-2 2026-05-12 announced (research)Odyssey research models that learn to act inside simulated worlds; the second learns simulation and decision-making together.
- Odyssey-2 Max 2026-04-21 private beta (partners)Larger Odyssey world model aimed at more physically accurate simulation for robotics, games and defence partners.
- Odyssey-2 Pro 2026-01-23 released (API with SDKs)Upgraded Odyssey world model offered to developers by API for interactive video streams.
- Odyssey-2 2025-10-27 released (browser demo; API to follow)Odyssey's general-purpose world model that generates interactive AI video instantly.
- Odyssey-1 2025-05-28 research preview (public demo)Odyssey's first real-time "playable" world model: AI video that a user can steer as it is generated.
- Explorer (Odyssey image-to-world model) 2024-12-18 research (early; production trial)Odyssey's first model, which turns a single image into a detailed 3D world.
Why it is here: reason: London-based lab training its own world model that generates interactive video in real time (up to 30 fps, 40ms response, May 2025)Key facts and news (3)- Founders
- Oliver Cameron — co-founder; Jeff Hawke — co-founder; board member Ed Catmull (Pixar co-founder) one source eweek.com/news/odyssey-ai-interactive-video/
- Models released
- Explorer (18 Dec 2024), Odyssey-1 (28 May 2025), Odyssey-2 (27 Oct 2025), Odyssey-2 Pro (23 Jan 2026), Odyssey-2 Max (21 Apr 2026), PROWL-1 (12 May 2026), Agora-1 and Starchild-1 (18 May 2026), CaliBench (10 Aug 2026), Odyssey-3 (15 Sep 2026), Agora-2 (24 Sep 2026), PROWL-2 (1 Oct 2026) one source odyssey.systems/writing
News - 12 February 2026 "Odyssey Announces Investment from NVentures & Samsung Next" — https://odyssey.systems/investment-from-nvidia-and-samsung (post not opened; not in deals_known — lead to verify as a funding deal) one source odyssey.systems/writing
Labs Round 8 (31 Oct 2026), from the researchers' rows; one-source items are marked. | | gov.uk/government/news/ai-firms-pioneering-drug- · press.airstreet.com/p/odyssey-series-b · techcrunch.com/2026/06/17/world-model-maker-odys · the-decoder.com/amazon-nvidia-and-amd-bet-310-mi | one source |
| Odyssey-1Chips, models and products | Odyssey's first real-time "playable" world model: AI video that a user can steer as it is generated. research preview (public demo)Key facts Announced 28 May 2025; streams up to 30 FPS, a new frame every 40 ms; coherent streams of 5 minutes or more; runs on H100 clusters in the US and EU; cost $1–$2 per user-hour; access: public demoMade by Odyssey · 2025-05-28Versions Odyssey-1 → Odyssey-2 (Pro, Max) → Odyssey-3 | | odyssey.systems/introducing-odyssey-1 · odyssey.systems/writing | lab's own pages |
| Odyssey-2Chips, models and products | Odyssey's general-purpose world model that generates interactive AI video instantly. released (browser demo; API to follow)Key facts Announced 27 Oct 2025; 20 frames per second, each frame in under 50 ms; multi-minute streams; access: browser experience, API stated as coming soonMade by Odyssey · 2025-10-27 | | odyssey.systems/introducing-odyssey-2 · odyssey.systems/writing | lab's own pages |
| Odyssey-2 MaxChips, models and products | Larger Odyssey world model aimed at more physically accurate simulation for robotics, games and defence partners. private beta (partners)Key facts Announced 21 Apr 2026; about 3x the size of Odyssey-2 Pro and about 10x its training compute, on several hundred NVIDIA B200 GPUs; VBench 2 physics score 58.52 (Pro 49.67); PAI-Bench physics 93.02 (Pro 91.67); access: private betaMade by Odyssey · 2026-04-21 | | odyssey.systems/introducing-odyssey-2-max · odyssey.systems/writing | lab's own pages |
| Odyssey-2 ProChips, models and products | Upgraded Odyssey world model offered to developers by API for interactive video streams. released (API with SDKs)Key facts Announced 23 Jan 2026; streams 720p at 22 FPS for minutes; JavaScript and Python SDKs, iOS and Android planned; access: APIMade by Odyssey · 2026-01-23Versions Odyssey-1 → Odyssey-2 (Pro, Max) → Odyssey-3 | | odyssey.systems/the-gpt-2-moment-for-world-model · odyssey.systems/writing | lab's own pages |
| Odyssey-3Chips, models and products | Odyssey's third-generation world model, described by the company as a general-purpose physical intelligence. announced (Sep 2026); further release post Oct 2026Key facts Introduced 15 Sep 2026; follow-up post 8 Oct 2026 calls it "Our Most Powerful Foundation World Model"; site navigation offers "Try Odyssey-3"; posts not opened (links blocked)Made by Odyssey · 2026-09-15Versions Odyssey-1 → Odyssey-2 (Pro, Max) → Odyssey-3 | | odyssey.systems/writing · odyssey.systems/writing | one source |
| Stability AICompanies | Builds open-weight generative models that make images, video and audio from text, including Stable Diffusion and Stable Audio, for media, games and music companies.Profile- Founders
- null (not named on pages opened)
- Chief executive
- Prem Akkaraju — CEO from 25 Jun 2024 (former CEO of Weta Digital)
- Chief scientist or research lead
- Christian Laforte — CTO (June 2024; previously interim co-CEO from March 2024)
- Other leaders
- Sean Parker — Executive Chairman (from 25 Jun 2024); Shan Shan Wong — COO (June 2024); Robert Legato — Chief Pipeline Architect (19 Mar 2025); Thomas Laffont (Coatue co-founder) — joined board 25 Aug 2026; Dana Settle (Greycroft) — board; James Cameron — board
- Hq
- null (2024 and 2026 releases datelined Los Angeles; no HQ stated). Site already holds a 2026 UK office closure (DEAL-LAB-014 / DEAL-LAB-2026).
- What it does
- Generative AI company that makes open-weight models for images (Stable Diffusion), audio and music (Stable Audio), video, 3D and multi-view camera work, plus enterprise creative tools such as Brand Studio. It now works closely with record labels, a games publisher and an advertising group.
- Research focus
- open-weight image, video, 3D and audio generation; enterprise creative production
- Models and products
- Stable Audio 3.0 — open-weight music model family — 20 May 2026; Brand Studio — creative production platform — 8 Apr 2026; Stable Audio 2.5 — enterprise sound production — 10 Sep 2025; Stable Diffusion 3.5 NIM (with NVIDIA) — 12 Aug 2025; Stability AI Solutions — 5 Aug 2025; Stable Video 4D 2.0 — 20 May 2025; Stable Audio Open Small (with Arm) — 14 May 2025; Stable Virtual Camera — multi-view video — 18 Mar 2025
- Customers or partners named
- Warner Music Group — AI music creation tools — 19 Nov 2025 — https://stability.ai/news-updates; Universal Music Group — strategic alliance on professional AI music tools — 30 Oct 2025 — same url; Electronic Arts — game development partnership — 23 Oct 2025 — same url; Amazon Bedrock — image services — 18 Sep 2025 — same url; NVIDIA — SD 3.5 NIM — 12 Aug 2025 — same url; Arm — 14 May 2025 — same url; AMD — 16 Apr 2025 — same url; joined the Tech Coalition — 11 Feb 2026 — same url
- Funding total as published
- 232,000,000 USD, "inclusive of two equity rounds and convertible notes" — as of 25 Aug 2026 — https://stability.ai/news-updates/stability-ai-latest-funding-backed-by-entertainment-industry-biggest-names
- Rounds found
- 2024-06-25 — initial round under new management — undisclosed — no lead named — Greycroft, Coatue, Sound Ventures, Lightspeed, O'Shaughnessy Ventures, Sean Parker, Prem Akkaraju, Eric Schmidt, Robert Nelsen; 2026-08-25 — Series B — 76,000,000 USD new capital — no lead named — Electronic Arts, Sony Music Group, Universal Music Group, Warner Music Group, AMD Ventures, Pacific Alliance Ventures (new); Coatue, Greycroft, Kadmos Capital, Lightspeed, Mantis Capital, Sound Ventures, WPP (returning); individuals incl. Sean Parker, Eric Schmidt, James Cameron
- Status now
- Raised a $76m Series B in August 2026 backed by music labels, EA and Sony Music; releases are datelined Los Angeles.
Labs Round 7 deep profile (30 Oct 2026), as the researchers wrote it; confidence: single_source. Sources - stability.ai/news-updates/stability-ai-latest-fu
- stability.ai/news-updates/stability-ai-latest-fu
- stability.ai/news-updates/stability-ai-secures-s
- stability.ai/news-updates
Models and products (27)Version chainsStable Audio 2.0 (3 Apr 2024) → Stable Audio Open (5 Jun 2024) → Stable Audio Open Small (14 May 2025) → Stable Audio 2.5 (10 Sep 2025) → Stable Audio 3.0 (20 May 2026)StableLM → Stable LM 2Stable Diffusion v1 → 2.0 → SDXL → SDXL Turbo → SD3 → SD3.5 - Stable Audio 3.0 2026-05-20 released (open weights for Small SFX, Small, Medium; Large via API)Stability AI's audio model family for music and sound effects, trained on licensed data, mostly with open weights.
- Brand Studio 2026-04-08 released (product)Stability AI's creative production platform that generates content in a company's own brand style.
- Stable Audio 2.5 2025-09-10 released (API and enterprise licence)An enterprise audio model that generates brand music and sound in seconds.
- Stability AI Solutions 2025-08-05 released (enterprise service)Stability AI's packaged generative AI services for enterprise creative production.
- Stable Audio Open Small 2025-05-14 released (open weights)A small open audio model, released with Arm, that generates sound on phones and other devices.
- Stable Virtual Camera 2025-03-18 released (model)A model that makes multi-view video from images with 3D camera control.
- Stable Point Aware 3D (SPAR3D) 2025-01-08 released (model)A model that generates a complete 3D object from an image and allows real-time editing.
- Stable Diffusion 3.5 2024-10-22 released (model)Stability AI's text-to-image model family released in October 2024 and later offered through cloud marketplaces.
- Stable Fast 3D 2024-08-01 released (model)A model that makes a 3D asset from a single image quickly.
- Stable Video 4D (and SV4D 2.0) 2024-07-24 released (model)A model that turns one video into multi-angle video of a moving object.
- Stable Assistant 2024-07-09 released (product)Stability AI's assistant product, through which its image models were offered to users.
- Stable Audio Open 2024-06-05 released (open source)An open-source model for making short audio samples and sound effects.
- Stable Audio 2.0 2024-04-03 released (product)Stability AI's second-generation music and sound generation model.
- Stable Video 3D 2024-03-18 released (model)A model that generates new viewing angles and 3D objects from one image.
- TripoSR 2024-03-05 released (model)A model that makes a 3D object from a single image quickly.
- Stable Diffusion 3 (incl. SD3 Medium) 2024-02-22 released (API; open weights for Medium)Stability AI's third-generation text-to-image model; the 2-billion-parameter Medium version was released with open weights.
- Stable Cascade 2024-02-12 released (model)A Stability AI model announced in February 2024; launch post not opened, so details are not recorded.
- Stable LM 2 (1.6B and 12B) 2024-01-19 released (model)Stability AI's second family of small open language models, in 1.6-billion and 12-billion-parameter sizes.
- Stable Code 3B 2024-01-16 released (model)A small (3-billion-parameter, per its name) coding language model from Stability AI; launch post titled "Coding on the Edge".
- Stable Zero123 (and Stable Zero123C) 13 Dec 2023 (post updated 8 Jan 2024) released (non-commercial; Zero123C commercial for members)Model that generates new views of an object from a single picture, as a step to making 3D objects.
- SDXL Turbo (Adversarial Diffusion Distillation) 2023-11-28 released (non-commercial open weights)Fast version of SDXL that makes an image in a single step, close to real time.
- Stable Video Diffusion 2023-11-21 research preview (open code and weights)Stability AI's first video model, which turns a single image into a short video clip.
- SDXL (Stable Diffusion XL) 2023-07-04 (paper) superseded (open weights)Larger Stable Diffusion model for higher-resolution images, with a second text encoder and an optional refining model.
- DeepFloyd IF 28 Apr 2023 (year from page image timestamps) released (research licence)Text-to-image model from Stability AI's DeepFloyd research lab, built in three stages and able to write legible text inside images.
- Stable Diffusion (first public release, v1) no date superseded (open weights)The original open text-to-image model that made pictures from typed prompts on an ordinary consumer graphics card.
- Stable Diffusion 2.0 no date superseded (open weights)Second major Stable Diffusion release, with a new text encoder, higher default resolution and a 4x upscaler.
- StableLM (Alpha, 3B and 7B) no date superseded (open weights)Stability AI's first suite of open language models, released in two small sizes.
Why it is here: reason: trains its own video models (Stable Video Diffusion; 4Director video world-model research, Oct 2026)Selected papers (12)- Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generation Stability AI research · 7 October 2026
- 4Director: Controlling Video World Models with Rigid 3D Geometry 7 October 2026
- SemanTok: Predictable Semantic Tokens for Efficient Autoregressive Video Generation 7 October 2026
- Stable-Layers 3 June 2026
- Stable Audio 3 and SAME 20 May 2026
- Stable Audio 3 arXiv preprint · 18 May 2026The Stable Audio 3 model family generates music and sound in under two seconds on one H200 GPU and can edit or extend recordings.
- SD3.5-Flash: Distribution-Guided Distillation of Generative Flows 26 September 2025
- Stable Audio Open arXiv preprint · 19 Jul 2024An open-weight text-to-audio model that performed on a par with the best systems on several measures.
- Scaling Rectified Flow Transformers for High-Resolution Image Synthesis (Stable Diffusion 3 paper) arXiv preprint · 5 Mar 2024The architecture behind Stable Diffusion 3; the biggest models outperformed the best image generators of the time.
- Adversarial Diffusion Distillation (SDXL Turbo method) arXiv preprint · 28 Nov 2023A training method that lets a large image model produce a picture in a single step, in real time.
- Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets arXiv preprint · 25 Nov 2023Training on large video datasets produced a text-to-video model competitive with closed-source systems.
- SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis arXiv preprint · 4 Jul 2023The SDXL image model clearly outperformed earlier versions of Stable Diffusion; code and weights released on Stability AI's GitHub.
Key facts and news (7)- Status now
- Led by CEO Prem Akkaraju (appointed June 2024); $76m new capital in Series B (25 Aug 2026) brought total funding to $232m; Coatue co-founder Thomas Laffont joined the board; announcement datelined Los Angeles one source stability.ai/news-updates/stability-ai-latest-fu
- Funding as published (reported)
- $232m including two equity rounds and convertible notes (25 Aug 2026) one source stability.ai/news-updates/stability-ai-latest-fu
- Users and customers
- Partners and backers named: Electronic Arts, Sony Music Group, Universal Music Group, Warner Music Group, WPP, AWS (Amazon Bedrock), NVIDIA, AMD, Arm stability.ai/news
- Research focus
- 3D asset generation, controllable video world models, efficient autoregressive video, image layer decomposition, KV-cache compression, music autoencoders and text-to-audio (2025–26 research posts) stability.ai/research
- Models released
- Core Models list (updated 20 May 2026) also names SD Turbo, Japanese SDXL, Japanese Stable CLIP, Stable LM Zephyr 3B, Japanese Stable LM 2 1.6B, Japanese Stable VLM and Stable Code Instruct 3B (no dates on page; not added as products — UK build not shown for the Japanese models) one source stability.ai/core-models
News Labs Round 8 (31 Oct 2026), from the researchers' rows; one-source items are marked. | Los Angeles | Companies House · stability.ai/news-updates/stability-ai-latest-fu · tech.eu/2026/08/25/stabiityai-raises-76m-with-wa · stability.ai/news/stability-ai-secures-significa · find-and-update.company-information.service.gov. | verified |
| Stable Video 4D (and SV4D 2.0)Chips, models and products | A model that turns one video into multi-angle video of a moving object. released (model)Key facts Theme: Generative video. Stable Video 4D announced 24 Jul 2024; Stable Video 4D 2.0 announced 20 May 2025.Made by Stability AI · 2024-07-24 | Los Angeles (via Stability AI) | stability.ai/news-updates/category/Product · stability.ai/news-updates | one source |
| Stable Video DiffusionChips, models and products | Stability AI's first video model, which turns a single image into a short video clip. research preview (open code and weights)Key facts Theme: Generative video. Released 21 Nov 2023 as a research preview; code on GitHub, weights on Hugging Face; "not intended for real-world or commercial applications at this stage". Figures (21 Nov 2023): 14 and 25 frames at 3–30 frames per second. API release 20 Dec 2023. Later video/3D line: Stable Video 3D (18 Mar 2024), Stable Video 4D (24 Jul 2024), SV4D 2.0 (20 May 2025).Made by Stability AI · 2023-11-21Read the paper | Los Angeles (via Stability AI) | stability.ai/news-updates/stable-video-diffusion · stability.ai/news-updates/category/Product | lab's own pages |
| Stable Virtual CameraChips, models and products | A model that makes multi-view video from images with 3D camera control. released (model)Key facts Theme: Generative video. Announced 18 Mar 2025 (news index).Made by Stability AI · 2025-03-18 | Los Angeles (via Stability AI) | stability.ai/news-updates | one source |
| Starchild-1Chips, models and products | Odyssey world model the company describes as the first real-time multimodal world model. announcedKey facts Announced 18 May 2026 (post not opened: link blocked); details not verifiedMade by Odyssey · 2026-05-18 | | odyssey.systems/writing | one source |
| Veo (first version) in YouTube Dream ScreenChips, models and products | Google DeepMind's first Veo video model, brought to YouTube Shorts to make short background clips from a chosen image. superseded (product integration)Key facts 18 Sep 2024: Dream Screen uses Imagen 3 to make four candidate images, then Veo generates a 6-second background video; 6-second standalone clips stated for 2025; successors Veo 2 and Veo 3 already listed (BIZ-LAB-7163, 7166)Made by Google DeepMind · 2024-09-18 (YouTube integration announced; May 2024 launch post on blog.google not opened) | London | deepmind.google/blog/empowering-youtube-creators | one source |
| Veo 2Chips, models and products | Google DeepMind's second video generation model, released with Imagen 3 in December 2024. released (superseded)Key facts Theme: Generative video. Announced December 2024; added to the Gemini app and Whisk April 2025. Veo videos carry SynthID watermarks (video watermarking announced 14 May 2024). Version history: Veo 2 (Dec 2024) → Veo 3 → Veo 3.1 (Oct 2025) → Veo 3.1 Lite (card 8 Apr 2026).Made by Google DeepMind · 2024-12Versions Veo 2 (Dec 2024) → Veo 3 → Veo 3.1 (Oct 2025) → Veo 3.1 Lite (card 8 Apr 2026) | London (EC2M 4AG) (via Google DeepMind) | deepmind.google/blog/page/7/ · deepmind.google/blog/page/7/ | lab's own pages |
| Veo 3 and Veo 3.1 (incl. Veo 3.1 Lite)Chips, models and products | Google DeepMind's leading video model, which makes 8-second clips at 1080p or 4K. released (Gemini app, Flow, Gemini API, AI Studio, Vids)Key facts Theme: Generative video. Veo 3 named on the Veo page ("Introducing Veo 3"; model card updated 13 Jan 2026; first release date not on pages opened). Veo 3.1 introduced October 2025; Ingredients to Video with vertical video 13 Jan 2026; Veo 3.1 Lite card 8 Apr 2026. Figures (Veo page, benchmarks last updated October 2025): 1080p and 4K output; 8-second videos; text-to-video evaluated on 1,003 MovieGenBench prompts with Veo 3.1 rated best on overall preference. Used in the film "ANCESTRA" (June 2025) and in Synthesia 3.0 (Oct 2025).Made by Google DeepMind · 2025-10 | London (EC2M 4AG) (via Google DeepMind) | deepmind.google/models/veo/ · deepmind.google/blog/page/5/ | lab's own pages |
| WHAMM (real-time successor to WHAM; Quake II demo)Chips, models and products | Faster follow-up to Muse that generates a playable AI version of Quake II in real time. research demo (Copilot Labs)Key facts Published 4 Apr 2025; 10+ frames per second (WHAM-1.6B about 1); 640x360 resolution (WHAM-1.6B 300x180); trained on 1 week of gameplay (WHAM-1.6B 7 years); playable in Copilot Labs; the WHAM project page says WHAM-RT is "playable now in Copilot Labs"Made by Microsoft Research Cambridge · 2025-04-04Versions WHAM (Muse) → WHAMM | Cambridge | microsoft.com/en-us/research/articles/whamm-real | one source |